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Collision File Editor II

Collision File Editor II, the successor of the popular CollEditor, is a tool for creating and editing collision files (*.col) for GTA III, Vice City and San Andreas.

Built completely from scratch, CollEditor 2 is much more reliable and flexible, and offers a lot more features than the old one. It fully supports all characteristics of all 3 known .col file formats, and offers several built-in optimization routines to achieve best possible results.

Download

Latest release: Version 0.4 Beta - December 28th, 2005 - 367 KB

Choose from the following official download sources:

Note webmasters: No direct linking to the files!

This program is freeware and can be distributed freely, provided that the distribution is complete in its original unmodified state, including all documentation, copyright notice, disclaimer, and other materials provided with the distribution.

Note: If you download CollEditor II from one of the official sources, you can be sure the package is up-to-date, complete, and correct. However, you could use the following checksums to validate your download, in case you're paranoid:

CRC32:
262AA5ED
MD5:
6A8AFA36 298B0A6D 117976E0 417B4EEE
SHA-256:
65175CB2 1BEC8586 F88FBBCD 1AF19791 5D5EBC48 B0390D70 729EC0C1 DAB7824E

Features

Known Problems

Credits & Acknowledgements

Collision File Editor II is designed, programmed and maintained by Steve M., using several third-party components listed below. Neither am I associated with Rockstar Games, Rockstar North or Take-Two Interactive, nor is my work based on any kind of documentation provided by them.

Special thanks to:

Collision File Editor II uses: